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Devlog
Omega Squadron: Prologue (0.1.3)
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Devlog
Windows build is OUT!
April 24, 2023
by
sofamire
#announcement
Hello pilots! Today I am excited to release the first Windows build for Omega Squadron: Prologue! The game is fully playable from start to finish. Pick one of three pilots, each with different ships a...
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Alpha 1.1 is out! (Parallax Backgrounds and more!)
March 13, 2023
by
sofamire
A lot has changed with this update under the hood. I've rebalanced weapons, changed enemy spawn rate and health, and added a new feature: parallax backgrounds! Now, there is a layer to the background...
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Alpha is out!
March 03, 2023
by
sofamire
Hello, pilots! The alpha is out! It isn't perfect, but no alpha is. There are a few bugs, and missing features, weapons, sounds, etc. However, I am proud of the progress I've made so far. Please check...
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New Update! Some of February's Roadmap
February 12, 2023
by
sofamire
Hello, pilots! The first major update is partially out for February! I've added more weapons (but not all of them), added mouse controls, fixed bugs, and redid some graphics! A list of some of the cha...
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Upcoming Alpha Roadmap
January 23, 2023
by
sofamire
#roadmap update, #devlog
Hello, pilots! Omega Squadron is getting to the point where I am comfortable exiting the pre-alpha and transitioning into the alpha phase of the project. This means I can share some general plans for...
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Let there be music!
November 13, 2022
by
sofamire
#devlog, #update
A new update is here, and with it the basis of my soon-to-be-worked-on upgrade system! Cards with mouse support are in, and the next step is to add the details, art, and code to make them actually fun...
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Hello, world! (Pre-Alpha Launch)
October 21, 2022
by
sofamire
#devlog, #update, #announcement
Omega Squadron will be a tough survivorlike arcade game inspired by Asteroids , FTL , and Vampire Survivors ! Currently, the game in in its earliest form, but I wanted to have something out their to b...
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