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Omega Squadron: Prologue (0.1.3)

Enemies are on your tail, and you have 10 minutes to get out! Can you do it? · By sofamire

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Recent updates

Windows build is OUT!
Hello pilots! Today I am excited to release the first Windows build for Omega Squadron: Prologue! The game is fully playable from start to finish. Pick one of t...
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Alpha 1.1 is out! (Parallax Backgrounds and more!)
A lot has changed with this update under the hood. I've rebalanced weapons, changed enemy spawn rate and health, and added a new feature: parallax backgrounds!...
1 file
Alpha is out!
Hello, pilots! The alpha is out! It isn't perfect, but no alpha is. There are a few bugs, and missing features, weapons, sounds, etc. However, I am proud of the...
1 file
New Update! Some of February's Roadmap
Hello, pilots! The first major update is partially out for February! I've added more weapons (but not all of them), added mouse controls, fixed bugs, and redid...
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Upcoming Alpha Roadmap
Hello, pilots! Omega Squadron is getting to the point where I am comfortable exiting the pre-alpha and transitioning into the alpha phase of the project. This m...
Let there be music!
A new update is here, and with it the basis of my soon-to-be-worked-on upgrade system! Cards with mouse support are in, and the next step is to add the details...
Hello, world! (Pre-Alpha Launch)
Omega Squadron will be a tough survivorlike arcade game inspired by Asteroids , FTL , and Vampire Survivors ! Currently, the game in in its earliest form, but I...
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